Without a lockpick even the lowest level locks will require magic or a key to open.
Oblivion lock door mod.
Yep shift e and if you have the key the door will be locked.
Lockpicking is one of the minigames that can be played in order to accomplish a simple task in the elder scrolls iv.
Previous lock bash mods have had to make a choice between fully immersive mechanics and maximum compatibility.
Just because im sick of people opening doors to chase me now i can lock em on other side or lock doors after me when i finish nicking stuff in a building without uing the console.
This effect exists in the editor and there are even two inaccessible spells easy lock and average lock that use it but with several warnings saying do not use if you were to acquire one of these spells it would be possible to create custom spells at the spell making altar enchantments would also.
I in now way claim any ownership to this game nor any other product by bethesda game studios.
Hit a locked door or chest with any melee weapon including your fists.
Thanks to the magic of obse this mod can finally give you both.
With this mod you can break locks with melee attacks.
Pm me if you have any questions.
About this mod this is the patch to the problem that the door of the mystic emporium always appears closed and its interior is always a private place for the player.
Lockpicking requires having at least one lockpick in the inventory.
Dahlia can find the following crew members for hire much like purchasing a house upgrade.
Equippable key ring allows you to lock doors if you have the key.
More details are available on the oblivion houses page.
Lockpicking can be accomplished by chance or manually.
Feel free to use them for whatever you want updated to fix script errors.
Just use the e key or what you have set to activate things with the modifier key pressed shift by default or your custom keycode you can set via the simplylockdoorskeycode global variable.
Locks a door or chest in the same way that the open spell opens them.
You probably knew that.
I made set of lock spells ranging from very easy to key lock.
This patch fixes the ai packages of the two mystic emporium owners which are the cause of the error.
Purchases from dahlia are done via the dunbarrow cove upgrades dialogue rather than using the standard purchase menu.
Also allows craftable padlocks to lock unlock containers and makes the skeleton key unlock any door container or display case once per day.